Frost Demon Azumat Process + Lecture

Frost Demon Azumat Process + Lecture
Duration: 1 hour | Video: 1152x720, 48kHz | 81 MB
Genre: eLearning | Language: English

Frost Demon Azumat Process + Lecture
Duration: 1 hour | Video: 1152x720, 48kHz | 81 MB
Genre: eLearning | Language: English
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In this rare 1 hour lecture, I show you the technical process of painting and designing a character for a AAA game such as World of Warcraft. What does a Concept artist need to keep in mind when designing a creature? How do you approach material rendering? What is the pipeline for designing a creature in a game development studio such as Blizzard? Having worked on 2 World of Warcraft expansions, and Diablo 3, and Overwatch, I can explain to you the true "behind the scenes" process from a concept artists perspective.
During the lecture you can see every brush stroke and every layer effect.
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