» » » Introduction to Visual Effects for Games in Unreal with Jeremy Griffith

Information of news
  • Author: Mirana
  • Date: 3-08-2018, 19:27
3-08-2018, 19:27

Introduction to Visual Effects for Games in Unreal with Jeremy Griffith

Category: Tutorials » 3D

Introduction to Visual Effects for Games in Unreal with Jeremy Griffith
The Gnomon Workshop - Introduction to Visual Effects for Games in Unreal | 7.7 GB
Duration 9h 12m MP4

In Introduction to VFX for Games in Unreal, senior VFX artist Jeremy Griffith walks through his thought processes and workflows for every stage of VFX creation for games, from sketch to final animation in the Unreal 4 VFX toolset.

Jeremy first lays down some fundamentals with a static water spout project, diving into the details of how to think about natural phenomena (like water and mist) and how to tackle VFX animation through a shader-heavy workflow. Then, Jeremy applies these techniques and assets to a non-static water spell project, covering high-level considerations such as animation principles. Along the way, viewers will gain experience with Photoshop, Maya, the Unreal material editor, and Unreal Cascade. By the end of this tutorial, viewers will have a strong grasp on every step involved in VFX animation for games. Most importantly, viewers will be able to approach the craft with a mindset that is sensitive both to the inner workings of natural phenomena and to the power of animation principles.

Duration: 562 Minutes
Format: HD 1920x1080

Chapter List
00. Preview
01. Introduction
02. Planning Sketch And Discussion Of Physical Forces
03. Modeling the Water Spout
04. Texturing Rushing Shapes
05. Texturing Breaking Shapes
06. Creating The Water Spout Material Part 1
07. Creating The Water Spout Material Part 2
08. Creating The Water Spout Material Part 3
09. Creating The Water Spout Material Part 4
10. Creating The Water Spout Material Part 5
11. Creating The Radial Flow
12. Creating The Splashes Material
13. Creating The Splash Particles
14. Creating The Mist Element Part 1
15. Creating The Mist Element Part 2
16. Water Bomb - Intro
17. Water Bomb - Creating The Material
18. Water Bomb - Effect Beginning
19. Water Bomb - Effect Buildup
20. Water Bomb - Effect Finale
21. Water Bomb - Polish And General Final Touches


Introduction to Visual Effects for Games in Unreal with Jeremy Griffith

Link Download:

Download Via UploadGig

Download Via Nitroflare

Download Via Rapidgator

Extract the archives with Winrar 5 or 7-Zip


Site BBcode/HTML Code:
Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.