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  • Author: Solid
  • Date: 9-06-2015, 11:38
9-06-2015, 11:38

Lighting and Rendering in Unity

Category: Tutorials » 3D

Lighting and Rendering in Unity

Digital Tutors - Lighting and Rendering in Unity
1h 8m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 373MB
Genre: eLearning | Projects files Added

In this Unity tutorial we'll explore the key components to creating high quality lighting in your games.
We are going to approach lighting in Unity in a traditional way to help you understand exactly what's going on when we introduce new elements in each lesson. We'll start out by learning how to create and implement a custom skybox because the skybox influences so many other areas of your environmental lighting.
After that, we'll learn about direct and indirect lighting and how it is applied in Unity without it greatly affecting the performance of our game. Then we'll start to explore some great features Unity has to offer to help optimize the performance of our game without completely sacrificing quality like light probes, reflection probes, emissive lights and the light optimization tools.
Finally, we'll wrap up the Unity training by discussing what is happening under the hood to allow you to begin exploring in your own projects.

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