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  • Author: Mirana
  • Date: 13-05-2015, 06:24
13-05-2015, 06:24

Sculpting a Creature with ZBrush and Photoshop with Rayce Bird

Category: Tutorials » Photoshop, Photography

Sculpting a Creature with ZBrush and Photoshop with Rayce Bird
Lynda – Sculpting a Creature with ZBrush and Photoshop
Intermediate | 2h 37m | 6.86 GB | Project Files | Software used: Photoshop CC, ZBrush 4

Want to develop character concepts for the film and game industries? In this course, concept artist Rayce Bird shows how to bring creatures from the depths of your imagination to life with ZBrush and Photoshop.
He'll cover sketching out ideas in Photoshop, generating the basic form with Dynamesh, and adding details to the sculpture with the rest of the tools in Zbrush. Then,

once the creature is painted, textured, and lit, Rayce will show how to render it out and composite it into a scene that reveals more of the story behind the


Topics include:
Sketching silhouette in Photoshop
Refining your character
Using ZSpheres to create basic anatomy
Adding to the anatomy with Dynamesh
Adding eyes, horns, fingers, and clothes
Coloring, shadowing, and texturing the model
Using the Transform tools
Lighting and rendering the creature
Compositing in Photoshop
Color correcting and adding noise to the scene



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Tags to an Article: Sculpting a Creature, ZBrush, Photoshop, Rayce Bird

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