» » » PSDTutorials - Neue Funktionen in Cinema 4D-R12 bis R16

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  • Author: Solid
  • Date: 5-04-2015, 20:09
5-04-2015, 20:09

PSDTutorials - Neue Funktionen in Cinema 4D-R12 bis R16

Category: Tutorials » 3D

PSDTutorials - Neue Funktionen in Cinema 4D-R12 bis R16

PSDTutorials - Neue Funktionen in Cinema 4D-R12 bis R16
MP4 | Over 1,300 PDF pages and materials | Video: h264, yuv420p, 480x368, 30fps| 375MB
Genre: eLearning | Level: beginner | Language: German

You work for years successfully with Cinema 4D, mastered the general principles and features, but do not have any release from Maxon taken? Then this training course is for you! In this comprehensive work C4D professional Andreas Asanger obtained for each update you forward so you can use the full potential of each feature for your projects!
With this training you will receive over 1,300 PDF pages of know-how, which is specifically aimed at the advanced Cinema 4D users.
You learn what has changed since the last release in Cinema 4D, what new features and processing options have been added and how you can make your workflow more generally effective.
In addition to the major and minor practical improvements in the releases 12 to 16 you expect the content in this training:
Release 12: Dynamic Inverse Kinematics, PoseMorph, IES lights, Rigid Body Dynamics and connectors, Soft Body Dynamics, motors and connectors
Release 13: Terrain Mask Shader, collision deformer, stereoscopic 3D, the improved multi-shader from MoGraph, physical camera motion blur with the physical renderer, character rigging with the character templates and automatic Walk Cycles
Release 14: snapping and dynamic guides, camera Morph, Dynamics with breaking connectors, 3D objects in real images due to camera matching, aerodynamic forces, modeling of details of Sculpting
Release 15: Modelling with the new bevel tool, kerning the text object, improved and new sculpting tools, technical Sculpting, grassland with architecture grass, Rendering with Light-Maps, Embree and quickly preview, tracking shots with the camera crane, texture manager , rendering with Render Team
Release 16: Modeling the Bevel Deformer, modeling with the new polygon pen, paint, metal and fabric with the reflectivity channel, improved sculpting tools, interaction and comment tag team Render Server, match moving with the Motion Tracker, further useful features and tools.
In order to use the contents and your acquired knowledge also equally optimal, this training are also given for work files.






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