Digital Tutors - Referencing Nature for Unique Creature Creation in ZBrush 4r2
3h 55m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 2GB
Genre: eLearning | Project Files Included
Throughout these lessons we'll explore the principles of realistic creature creation using nature and real animals as our reference base. Each decision we make on our creature will reflect real world attributes, and take into account many characteristics of real animals and their unique functions.
We'll delve into a new way of thinking about creature concepts and sculpting, utilizing a host of advanced to moderately advanced techniques help our form along. In the end you’ll be able to process any creature you need to produce, even if you’ve has never attempted a creature before.
This tutorial does assume some knowledge of ZBrush, and human anatomy is present. This tutorial is also designed as a companion tutorial to whatever piece you’re currently working on, and can help not only push your designs further than you thought possible, but also introduce a new and professional way of thinking about creatures, animals and design.