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  • Author: xidau123
  • Date: 27-07-2014, 23:21
27-07-2014, 23:21

Digital Tutors - Taking a Previz Scene to Look Development in 3ds Max and V-Ray With Robert Meyers

Category: Tutorials » Other

Digital Tutors - Taking a Previz Scene to Look Development in 3ds Max and V-Ray With Robert Meyers

Digital Tutors - Taking a Previz Scene to Look Development in 3ds Max and V-Ray With Robert Meyers
English | 1h 39m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 820MB
Genre : eLearning | Project Files Included


In this series of lessons, we'll look at techniques for creating photo-real lighting, shading and texturing using a reference image as our guide. As audiences demand greater immersion in entertainment media, adding realism to an artificially created scene is an essential part of visual effects work. The use of reference and real-world texturing is increasingly important in this process.
Starting with a previz setup and background plate, we'll add image-based lighting, displacement, and naturalistic weathering to transform a simple scene into a realistic environment ready for production.

More Info:
_http://www.digitaltutors.com/tutorial/1708-Taking-a-Previz-Scene-to-Look-Development-in-3ds-Max-and-V-Ray


Digital Tutors - Taking a Previz Scene to Look Development in 3ds Max and V-Ray With Robert Meyers
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