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  • Author: Solid
  • Date: 31-01-2014, 10:14
31-01-2014, 10:14

Blender Cookie - Creating a Topiary

Category: Tutorials » 3D

Blender Cookie - Creating a Topiary

Blender Cookie - TIP - Texturing with Blended Box Mapping
Blender | h264 yuv420p 1280x720 30.00 fps l Audio: aac 44100 Hz stereo | Intermediate
Genre : eLearning | 1.23 GB

As a follow up to the Topiary Exercise from last week this is a short course explaining my process for creating a detailed rhinoceros topiary like the one below.

My goal was to construct a topiary that A) looked appealing and B) accurately represented the structure of its real world counterpart. Heres how the course breaks down:
Lesson 1: The IvyGen addon is an excellent tool for quickly generating vines and it plays a crucial role in this course. In the first lesson well overview the addon and all of its settings.
Lesson 2: Following the overview well apply what weve learned about IvyGen to generate the underlying branch network of our topiary structure according to a guide mesh.
Lesson 3: Lastly we will use Blenders particle hair tools to grow an outer shell of leaves. Then well apply some simple Cycles materials and lighting for a finished topiary render.








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