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30-01-2014, 12:46

THE ART OF UNIT TESTING, 2ND EDITION

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THE ART OF UNIT TESTING, 2ND EDITION
THE ART OF UNIT TESTING, 2ND EDITION
Manning Publications; 2nd Edition (November 2013) | ISBN: 1617290890 | PDF + EPUB | 296 pages | 15.2 MB


The Art of Unit Testing, Second Edition guides you step by step from writing your first simple tests to developing robust test sets that are maintainable, readable, and trustworthy. You'll master the foundational ideas and quickly move to high-value subjects like mocks, stubs, and isolation, including frameworks such as Moq, FakeItEasy, and Typemock Isolator. You'll explore test patterns and organization, working with legacy code, and even "untestable" code. Along the way, you'll learn about integration testing and techniques and tools for testing databases and other technologies.
You know you should be unit testing, so why aren't you doing it? If you're new to unit testing, if you find unit testing tedious, or if you're just not getting enough payoff for the effort you put into it, keep reading.

The Art of Unit Testing, Second Edition guides you step by step from writing your first simple unit tests to building complete test sets that are maintainable, readable, and trustworthy. You'll move quickly to more complicated subjects like mocks and stubs, while learning to use isolation (mocking) frameworks like Moq, FakeItEasy, and Typemock Isolator. You'll explore test patterns and organization, refactor code applications, and learn how to test "untestable" code. Along the way, you'll learn about integration testing and techniques for testing with databases.

The examples in the book use C#, but will benefit anyone using a statically typed language such as Java or C++.

What's Inside

Create readable, maintainable, trustworthy tests
Fakes, stubs, mock objects, and isolation (mocking) frameworks
Simple dependency injection techniques
Refactoring legacy code

Table of Contents
Part 1: Getting started
Chapter 1. The basics of unit testing
Chapter 2. A first unit test

Part 2: Core techniques
Chapter 3. Using stubs to break dependencies
Chapter 4. Interaction testing using mock objects
Chapter 5. Isolation (mocking) frameworks
Chapter 6. Digging deeper into isolation frameworks

Part 3: The test code
Chapter 7. Test hierarchies and organization
Chapter 8. The pillars of good unit tests

Part 4: Design and process
Chapter 9. Integrating unit testing into the organization
Chapter 10. Working with legacy code
Chapter 11. Design and testability


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