English | Audio: aac, 44100 Hz, stereo | Video: h264 | 1280x720, 29.97 fps(r) | 1.27GB
In this course, instructor Justin Harrison walks through the process of creating various animations commonly found within a game environment. Here he shows us how to create a walk cycle, run cycle, hit reaction animation, and a simple traversal animation while either animating from scratch, using reference, or a combination of both.
Level Beginner Software Maya
02. Animating the Lower Body 01
03. Animating the Lower Body 02
04. Animating the Upper Body 01
05. Animating the Upper Body 02