Robin de Jongh, "Google SketchUp for Game Design: Beginner's Guide"
2011 | ISBN-10: 1849691347 | 270 pages | PDF | 11.32 MB
Learn how to create realistic game worlds with Google's easy 3D modeling tool
Populate your games with realistic terrain, buildings, vehicles and objects
Import to game engines such as Unity 3D and create a first person 3D game simulation
Learn the skills you need to sell low polygon 3D objects in game asset stores
Simple techniques to photo texture your models for ultra realism
What you will learn from this book
Discover the tools required to make game level and asset creation a swift and easy process
Create "game ready" textures from photos
Learn techniques for quick modeling by creating assets straight from textures
Sculpt rough terrains using easy Sandbox tools in SketchUp
Import the game art you created with SketchUp into a professional game engine: Unity 3D
Create realistic assets to bring the game alive such as buildings, tools, barrels, and rusty fencing
Model a 3D automobile with advanced SketchUp tricks and techniques
How to add lighting and walk around in your game
Creating video game environments similar to the best 3D games on the market is now within the capability of hobbyists for the first time, with the free availability of game development software such as Unity 3D, and the ease with which groups of enthusiasts can get together to pool their skills for a game project. The sheer number of these independent game projects springing up means there is a constant need for game art, the physical 3D environment and objects that inhabit these game worlds. Now thanks to Google there is an easy, fun way to create professional game art, levels and props.
Google SketchUp is the natural choice for beginners to game design. This book provides you with the workflow to quickly build realistic 3D environments, levels, and props to fill your game world. In simple steps you will model terrain, buildings, vehicles, and much more.
Google SketchUp is the ideal entry level modeling tool for game design, allowing you to take digital photographs and turn them into 3D objects for quick, fun, game creation. SketchUp for Game Design takes you through the modeling of a game level with SketchUp and Unity 3D, complete with all game art, textures and props. You will learn how to create cars, buildings, terrain, tools and standard level props such as barrels, fencing and wooden pallets. You will set up your game level in Unity 3D to create a fully functional first person walk-around level to email to your friends or future employers.
When you have completed the projects in this book, you will be comfortable creating 3D worlds, whether for games, visualization, or films.
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