» » » Eat3D Low Res Character Production Constructing A Character For Next Gen Games-HELL



Information of news
17-11-2013, 09:47

Eat3D Low Res Character Production Constructing A Character For Next Gen Games-HELL

Category: Tutorials » Other

Eat3D Low Res Character Production Constructing A Character For Next Gen Games-HELL
Eat3D Low Res Character Production Constructing A Character For Next Gen Games-HELL
English | Size: 2,18 GB

Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any "next-generation" game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV's for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. This DVD is geared to improve your workflow by helping you understand what is expected of professionals in the field today. About the Instructor: Adam Schuman has been in the video game industry since graduating from the Art Institute of Dallas in 2002. He has always been passionate about high quality character creation and regularly competes in Dominance War and other character creation contests. Adam has worked at such studios as TKO, KingsIsle, Stalker Entertainment, Midway Games, and is currently a Senior Character Artist at Vigil Games.





uploaded


Rapidgator.net
Site BBcode/HTML Code:

Tags to an Article: Eat3D, Low, Res, Character, Production

Dear visitor, you went to the site as unregistered user.
We recommend you Sign up or Login to website under your name.
Information
Would you like to leave your comment? Please Login to your account to leave comments. Don't have an account? You can create a free account now.