» » DigitalTutors-Creating Morph Targets for Facial Animation in 3ds Max and ZBrush



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  • Author: RabbedL
  • Date: 3-11-2013, 13:57
3-11-2013, 13:57

DigitalTutors-Creating Morph Targets for Facial Animation in 3ds Max and ZBrush

Category: Tutorials

DigitalTutors-Creating Morph Targets for Facial Animation in 3ds Max and ZBrush

Digital Tutors-Creating Morph Targets for Facial Animation in 3ds Max and ZBrush by Dani Garcia + Project Files
English | 2h | h264, yuv420p, 1280x720 | ACC - 44100 Hz, s16 | 906.08 MB
Advanced | Project Files Included | 3ds Max 2013, ZBrush 4.5 | Genre: E-learning

In this series of tutorials we will learn different techniques to create morph targets for our characters. Throughout these lessons we will see lots of different techniques to create those morph targets, working symmetrically to save time but dividing the morphs to have separate controls for each side of the face. We will also see how we can use morphs to drive the movement of other objects (like the eyebrows), and how to mirror non-symmetrical morphs.



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