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Autodesk Maya 2014 - more creativity in the creative process of the artist. Autodesk Maya 2014 helps artists and developers to create content that meets the growing expectations of a modern audience .
The new 2014 version of the product includes an expanded set of integrated functions for the simulation.The new version of Autodesk Maya, contains a variety of large and small changes and innovations .
The new version of Autodesk Maya, contains a variety of large and small changes and innovations .
- Animation (Grease Pencil, Joint centering and symmetry);
- 3D modeling (Accelerated modeling workflow)
- 3D visualization and imaging (Next-gen viewport display and shading (Enhanced), Paint Effects surface and volume attributes, Enhanced Node Editor, updated mental ray renderer tools)
- Improved and expanded the production line tools (Scene Assembly tools for smarter data, Enhanced file path handling)
- And much more ...
The new panel Modeling Toolkit offers users orderly environment that opens access to innovative designers tools for selection, transformation of elements , as well as for editing surface meshes . All of these tools are collected in a single panel for a more efficient operation.
Topological Symmetry series of tools to help designers to work with a grid of points in the figures of living characters. Here you can find the tool " quad " drawing , which helps to change the topology directly on the character of all the limbs ; " multiblade " knife for splitting and trimming surfaces, as well as tools for cutting lines closed in one operation. The new polygon reduction algorithm offers a faster and more efficient method to reduce the complexity of the surfaces by removing unnecessary verticals without sacrificing the basic shape of the object.
Tools for assembly of scenes that are built on Open Data, offering ready mechanism for displaying the execution resources Maya as discrete elements. Each of these elements individually itself provides complete support for different views. The designer can easily switch between different views. The use of animation and request edits can be performed at any level of the hierarchy of objects in the scene , and all changes can be tracked using an improved system Edits (В« Revisions" ) , providing a productive cooperation in numerous collectives to produce audio- visual products . Flexible programming interface API helps large studios to make their own improvements in the tools , creating a full-scale corporate solutions .
Among other improvements the developers say the updated process animation production , a number of important changes in the technology overview scenes Viewport 2.0 and the editor of nodes , as well as an extended comparison of clips in the timeline Trax. It should be further noted the new editor of paths, support for identifiers in the format of URI, centering and symmetry control joints, as well as technology support PySide, which provides a Python binding to the software platform Qt. Finally, the Maya 2014 release fixes some annoying defects that were in previous versions of the product for many years.