Creating an Old Weathered Low Poly PostBox in Maya
English | Working Files Included | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 30.00 fps(r) | 561MB
Learn how to create a low poly, highly detailed, old UK post box worn out by the weather, rusty and bitten up. A model suitable for use in the game industry or as an environment filler for your scenes. We’ll take a simple, straight forward eye-balled approach to the modeling while relying on several references images. We’ll then dive into the UVMapping and learn how to create a highly detailed PSD network shader via Maya, for the Color, Normal & Specular maps.
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