» » Aliens Colonial Marines Update 1.4.0-WaLMaRT



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  • Author: gravita
  • Date: 10-10-2013, 11:08
10-10-2013, 11:08

Aliens Colonial Marines Update 1.4.0-WaLMaRT

Category: Software

Aliens Colonial Marines Update 1.4.0-WaLMaRT
Aliens Colonial Marines Update 1.4.0-WaLMaRT
Publisher: SEGA | Developer: Gearbox Software | 6.3 GB
Genre: First-Person Shooter

Update v.1.4.0 for Aliens Colonial Marines.
General

- Adjusted melee encounter animations
- Various AI Improvements
- Adjusted Xeno behavior to only allow for tail attacks when they’re on ceilings
- Fixed an issue that could cause Xenos to walk upright on ceilings
- Adjusted Lurker AI to retreat a bit after a close encounter
- Fixed a bug where AI marines would occasionally default pose if incapacitated from a melee encounter
- Fixed a bug where AI would still be targetable by Xenos while incapacitated
- Changed the close encounter lighting to fade out instead of abruptly turning off
- Addressed an issue where player weapons would possibly continue to fire during melee encounters
- Adjusted the dissolve effect for Xeno head pieces and particles in Bug Hunt and multiplayer
- Adjusted the attack angle for the Xeno tail stab to prevent stretching
- Addressed an issue where Xeno gore effects would occasionally play twice
- Addressed an issue with the ‘Eat This!’ achievement from not being unlocked when using the double-barreled flush gun
- Addressed a rare crash bug when using interactive objects
- Addressed an issue where the motion tracker ping would play when you didn’t have a motion tracker available
- Addressed an issue where some particles would not appear when the World Detail slider was set to the minimum. NOTE: This may require some users to re-configure the World Detail slider (under Settings -> Video ) to ensure the setting is applied properly.

Campaign

- Adjusted “Recruit” difficulty to be easier. (Other difficulty options have not changed)

Versus

- Adjusted a broken Extermination Point in Excavation
- Addressed an issue in Extermination where the last two Extermination Points used would sometimes immediately reactivate
- Addressed an issue that wouldn’t let you select spectator cameras when joining games in progress

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