iClone a program for creating three-dimensional animation . In it, users can find ready-made 3D-characters, as well as everything you need to create their virtual living space - clothing , props , scenery. In iClone is also a large library of motions that you can specify characters. But the most interesting features of the program - to use those characters pictures of real people. It uses patented technology FaceTrix, converting a photo into a three-dimensional object. IClone projects can be used both for work and as a 3D-screensavers , screensavers for mobile phones and DVD with home video .
The program interacts well with the editors of 2D-graphics, so goodbye texture editing, as well as support of 3ds Max and Maya, by which you can create library items for the characters. All scenes can be visualized in real time based on topography , reflection and transparency .
. Photo - Realistika 3D models quickly and easily
. Easily create 3D avatars
. Personalize a virtual view, the nature , scale , body, hair , objects, clothes , supplies and structure
. Animation motion capture is similar to the reality of dance and natural human movement
. Synchronize music - automatically sync motion to the rhythm of music
. Editor of the movement - the creative potential that is not limited to your virtual possibilities when creating a model
. Support 2D/3D scenes
Key Features of iClone Pro:
Interactive Play-to-Create movie directing mode.
Complete scene and actor editing mode.
Collapsible user interface and full screen operation.
Scene Manager for total project asset list and access.
In-screen object editing, faster object transformation, multiple select, model copy, and save to library.
Record live footage inside iClone3 as Action Captures.
Multiple actor selection and management tool.
New iClone BackStage live access allows users to try content interactively inside 3D scenes before you buy.
Casting & Actor Style
* G3 Avatar - fast performance and higher quality with fine texture detail.
* Photo-to-3D face fitting for generating custom actors.
* Design custom actor faces with facial feature morphing.
* Define faces with Normal Maps and multiple textures for aging and skin texture.
* Customizable 3D actor face shape morphing including eyes, teeth and skin color.
* Attach parts to CloneBone to create any character styles rlt.
* CloneCloth - Create any Custom actor clothing to cut and design.
* Persona - Apply personality and direct your target actor by live keyboard control (W,S,A,D keys for actor puppeteering).
Motion & Interactivity
* Live puppeteering controls actors and vehicles with hotkeys and right-click action menu.
* Multi-actor dialog timeline for actor conversations.
* Create 3D talking heads with CrazyTalk5 Talking Script files (CTS).
* Select, pose and animate actors with layered motion editing.
* Camera and actor follow with look-at constraint.
* DramaScript open source for writing actor and object interactivity.
* Instant prop interaction with iProp Helpers.
Props & Scenes
* Load and customize props, terrain, sky, grass and water.
* Automatic real-time Flying Surface simulation with FLEX technology.
* Water features ripple movement with reflection and refraction.
* Landscape designer adds trees, flowers, plants and grass to any terrain.
* iClone3 atmosphere can be made with 3D scene, sky, light, fog and weather particle settings.
* Load 2D photos as image layers and backgrounds.
Camera & Lighting
* Add multiple cameras to scenes with live view switching.
* Live camera recording using fly, walk and follow cameras with videogame-like hotkey and mouse-look interaction.
* Real-time advanced camera effects including depth of field and lens animation.
* Camera keyframe smoothing for automatic camera correction.
* Lighting system with directional, point and spotlight.
* Quick track editing for cameras, lights and their attributes.
* Particle system special effects for fog, fire, smoke and more.
* Actor and object particle system linkage for attached effects.
* Material effects for glow, reflection, bump, opacity, specular, normal and diffuse.
* Advanced material effects - reflection & refraction.
* Instantly spice up your movie with music and soundFX tracks.
* Audio blending with fade in, fade out, and volume settings.
Rendering & Output
* Multiple shader selection for performance enhancing preview options.
* Real-time preview, in and out markers and playback looping.
* Select and render previewing for isolated area rendering.
* High speed rendering for fast footage production.
* Flexible output for sharing or post-production (HD & DVD video, AVI, WMV, Flash, MPEG-4).
* 3.1 New Export the iWidget Avatar with transparent background and share it with the WidgetMe service.
* Export your creation as a flash-based widget and publish it to social sites or personal home page.
What's new in the fifth version of the program:
. Seamless Motion Connection. The motion graph system consists of hundreds of well-calculated, daily motions for top mocap quality. It automatically generates natural transitions between previously selected motions for male or female actors. Its motion graph technology presents a general framework for human motion states to blend together seamlessly. Storytellers simply need to select target motions under different states such as; standing idle, sitting, kneeling or lying down. It then automatically sequences motions, and blends them together in a naturally believable manner.
. Human IK Motion Editing. Licensed from Autodesk, the same core technology of Motion Builder for human motion control; iClone5 meets the highest standards of human bone structure and motion editing systems. Using Human IK as the core character engine allows your 3D characters to now have automatic floor contact, while the intuitive real-time IK motion control keeps a proper body balance. Props also have motion controls with flexible motion adaptations such as holding a gun with both hands, or advanced person-to-person interactions such as shaking hands.
. Body Puppeteering. You may use a mouse or any other handheld device to create an unlimited number of motion variations to reflect your character's personality. Users may select body parts and add puppet behaviors, while they control their animations during playback or real-time recording. You may also manually control the puppeteering speed and direction, or let the animation loop with slider alterations. Animators are also able to create frequent motion alternatives with 55 different puppet profiles found in 4 categories.
. Ambient Occlusion. Ambient occlusion is a newly added shading method in iClone5 which helps add realism to models and scenes. It enhances edge shadows by simulating the attenuation of light due to occlusion. Ambient occlusion simply attempts to approximate the way light radiates in real life, especially off what are normally considered non-reflective surfaces.
. Post FX & Toon Shading. Cartoon rendering and cell shading allows animators to create a flat-looking 3D image with a cartoonish look typically exemplified in artistically animated movies. With enhanced post FX rendering options - iClone5 users can render and create key-able visual effects like; blur lens, sketch, or black & white movies. This allows for a whole range of amazing post effects that transform any 3D animations into top-notch studio art motions.
. Physics - Rigid Body. Rigid body dynamics enable you to simulate objects with a high degree of realism such as fall, collide and bounce. All these movements are controlled by physics properties such as; mass, elasticity, friction, damping, impulse, collisions, constraints, and others. You may even add rigid body physics to any prop or character to add another dimension of interactivity between subjects.
. Physics - Soft Body. Soft body dynamics focus on realistic physical simulations that deform whole objects and singular plane such as clothes. Animations are now incredibly life-like as objects can accurately represent their elastic effects like rubber, squashed balls or jelly puddings. You may even simulate cloth effects from a singular plane with different material stiffness such as silk, linen or any other materials that will be affected by air resistance.
. Kinect Motion Capture. IClone5 offers the most affordable and intuitive, motion capturing solution in the industry. Now you may simply use your body to control virtual actors, in real-time, with motion smoothing optimizations. Lightspeed your animations and create realistic-looking motions as now you can literally control actors with your body movements.
v.5.5 (v.5.5.3207.1) :
. Added: 64 bit version of iClone officially released.
. Added: Added .wmv(VC-1) and .mp4(H.264) output to 64 bit version.
. Added: Added iMotionPlus format (Contains Motion, Facial Animation, Visible, Spring and Sound).
. Added: Added Bake Constraint key (Including Path, Reach, Link, Contact and Look at).
. Added: Added Translate (Stretch) Bone option to Motion Layer Editing.
. Added: Now able to edit Height Map Terrain including Height Map layouts and textures.
. Added: Added the Level-of-detail Options for Height Map Terrain in Real-time Playback & Editing.
. Enhanced: Height Map Terrain Physics; added Collision Margin, Friction and Elasticity.
. Enhanced: Facial Creation Tools Enhanced:
. Control points for facial fitting optimized.
. Viseme visual quality enhanced.
. Added animated tongue.
. Updated interface for side-facial fitting.
. Fixed: Lipsync lost frames during playback if the audio length was over 60 seconds.
. Fixed: Added back Spring Effect for Gwynn character.
. Fixed: Fixed the lip keys to show "None" when loading old iClone4 data.
. Fixed: Fixed inability to adjust the transition length for Reach/Spring Key.
. Fixed: Fixed Insert Frame in project track did not affect the Animation Layer track.
. Fixed: Fixed iClone4 project tendency to use embedded textures as external textures, resulting in inability to find textures in iClone 5.
. Fixed: Fixed sequence image output failed in some special environments caused by hard disk space misjudgment.
. Fixed: Fixed Human-IK editing issues in iClone Standard Version.