- A new procedural primitive for creating hair (compatible with Shave ?
- A new procedural primitive for rendering particles (compatible with RealFlow particles, Maya particles, 3dsMax);
- Support for vector displacement and a new algorithm for displacement;
- Support for the reference MXS-falylov;
- Support for the reference materials (?)
- Improvements in image processing, filtering, and aliasing (Big improvements in image processing, filtering and aliasing);
- Improved integration with RealFlow;
Link Rapidgator :