CGCookie - Human skin with VRay by Acangelosi
English | Audio: aac, 44100 Hz, stereo (eng)
MP4 | Video: h264, yuv420p, 1280x720, 30.00 fps(r) (eng) | 372.29 MB
Genre: Video Training
In this video for 3ds max well talk about Sub-surface scattering related to human skin rendering using a 3D head scan model done by Lee Perry-Smith from Infinite Realities Ltd and VRay.
What well do
In Human skin with VRay well prepare a photoreal human head starting from a scan model, so well prepare the model checking it, and finding best way to manage it to add details and avoid artifacts. Then well prepare a rendering setup with VRay, and well tune a material using the VRayFastSSS2 shader. Well use some textures captured during scanning and well add all other maps using some color correction and composite in the material editor.
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