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  • Author: davida
  • Date: 22-09-2013, 08:06
22-09-2013, 08:06

CGCookie - Human skin with VRay by Acangelosi

Category: Tutorials » 3D


CGCookie - Human skin with VRay by Acangelosi
English | Audio: aac, 44100 Hz, stereo (eng)
MP4 | Video: h264, yuv420p, 1280x720, 30.00 fps(r) (eng) | 372.29 MB
Genre: Video Training

In this video for 3ds max we�ll talk about Sub-surface scattering related to human skin rendering using a 3D head scan model done by Lee Perry-Smith from Infinite Realities Ltd and VRay.

What we�ll do
In Human skin with VRay we�ll prepare a photoreal human head starting from a scan model, so we�ll prepare the model checking it, and finding best way to manage it to add details and avoid artifacts. Then we�ll prepare a rendering setup with VRay, and we�ll tune a material using the VRayFastSSS2 shader. We�ll use some textures captured during scanning and we�ll add all other maps using some color correction and composite in the material editor.

More: _http://cgcookie.com/max/2013/09/13/human-skin-vray/



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