» » CG Cookie Rendering Glass and Other Refractive Materials in Cycles



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22-09-2013, 06:52

CG Cookie Rendering Glass and Other Refractive Materials in Cycles

Category: Tutorials

CG Cookie  Rendering Glass and Other Refractive Materials in Cycles

CG Cookie : Rendering Glass and Other Refractive Materials in Cycles | 835 Mb


Kent Trammell will walk you through the shading, lighting and rendering of refractive materials. First you will see how easy it can be to set up a basic glass shader with the Glass BSDF. Then you’ll see how to gain more control by building a custom glass shader with the Refractive and Glossy BSDFs. All along the way you’ll become familiar with optimizing Cycle’s render settings for best performance verses best result. As a bonus you’ll be walked through a brilliant technique for faking believable caustics introduced by Bassam Kurdali on the Tube Open Movie blog.




2 Lessons
01 – Working with the Glass Shader in Cycles
02 – Creating Fake Glass in Cycles

Homepage:
_http://cgcookie.com/blender/cgc-series/rendering-glass-in-cycles/

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