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  • Author: Mirana
  • Date: 20-09-2013, 13:08
20-09-2013, 13:08

CGCookie : Noob to Pro Shader writing for Unity Beginner + Intermediate

Category: Tutorials » 3D


CGCookie : Noob to Pro Shader writing for Unity Beginner + Intermediate
CGCookie : Noob to Pro Shader writing for Unity Beginner + Intermediate | 559 MB + 251 MB

In this beginner section we will be covering how to deal with colors and textures, how to write complete lighting models from scratch and even delve into normal mapping. These video tutorials are accompanied by a presentation and written version of the tutorial, I recommend watching the video and referring to the text as reference.
In the Intermediate section we will start off by adding transparency to our shaders before moving on to reflections and refractions, after that we will cover how to add anisotropic lighting to our shaders followed by creating depth fog and depth of field that will work in unity free, we also cover flat translucency, vertex animation and end with toon shading. This is a big series and I hope you are as excited as I am to get started.

Noob to Pro Shader writing for Unity 4 – Beginner
27 Lessons
01a – Fundamentals Intro Free!
01b – Fundamentals Theory Free!
01c – Fundamentals Practical Free!
02a – Lambertian Shading Intro Free!
02b – Lambertian Shading Theory Free!
02c – Lambertian Shading Practical Free!
03a – Specular Shading Intro Free!
03b – Specular Shading Theory Free!
03c – Specular Shading Practical Free!
04a – Rim Lighting Intro Free!
04b – Rim Lighting Theory Free!
04c – Rim Lighting Practical Free!
05a – Multiple Lights Intro Free!
05b – Multiple Lights Theory Free!
05c – Multiple Lights Practical Free!
06a – Adding Textures Intro Free!
06b – Adding Textures Theory Free!
06c – Adding Textures Practical Free!
07a – Normal Maps Intro Free!
07b – Normal Maps Theory Free!
07c – Normal Maps Practical Free!
08a – Additional Maps Intro Free!
08b – Additional Maps Theory Free!
08c – Additional Maps Practical Free!
09a – Debug and Optimize Intro Free!
09b – Debug and Optimize Theory Free!
09c – Debug and Optimize Practical

Noob to Pro Shader writing for Unity 4 – Intermediate
10 Lessons
0 – Introduction Free!
1 – Transparent Cutaway
2 – Transparent Texture
3 – Cubemaps
4 – Anisotropic Shading
5 – Depth Fog
6 – Depth of Field
7 – Flat Translucency
8 – Vertex Animation
9 – Toon Shading

Home Page:
_http://cgcookie.com/unity/cgc-courses/noob-to-pro-shader-writing-for-unity-4-beginner/
_http://cgcookie.com/unity/cgc-courses/noob-to-pro-shader-writing-for-unity-4-intermediate/
CGCookie : Noob to Pro Shader writing for Unity Beginner + Intermediate
Contact to email: [email protected][dot]com for support all you need !


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