In this video for 3ds max, we’ll start to talk about some more complex stuff related to particles management in Particle Flow. We’ll take a look at some basic concept about the Box #3 from Orbaz, now part of 3ds max 2014 and called Advanced data manipulation. It will be useful to manipulate particles in a really deep way accessing to a lot of powerful tools.
What we’ll do
In Advanced particle manipulation video we’ll start talking about the Box #3/Advanced data manipulation, and to understand how it works we’ll see some basic nodes able to catch information from scene objects, texture colors, and using it to manipulate particle position, scaling, rotation and animation. We’ll talk about basic knownledge to understand the Data operator workflow and we’ll see how to use mathematical functions and noises too.