MARI is the most fluid and natural way to paint in 3D. It makes life simple for artists by allowing them to paint directly onto 3D models with more time for painting and less time managing technical issues. Designed to meet the needs of even the most challenging VFX projects, MARI is capable of handling super high-resolution textures and millions of polygons without slowing artists down. MARI interacts well with Other Pipeline and tools with Industry standard Python scripting and A Customisable UI Artists can work the Way They want to. MARI was the Primary 3D paint tool used on 9 of the 10 features shortlisted in the category of 'Visual Effects' in the 2013 Oscars ®. These include: The Hobbit: An Unexpected Journey, The Avengers and Prometheus. MARI is Increasing adoption outside of Visual Effects too - and with ITS State of the Art Layer IT system has Become easier than Ever to learn and use.
he Foundry MARI - creative tool for texturing of 3D-models that can handle extreme projects. MARI was developed at Weta Digital to handle the massive complex, highly detailed works created in the Mari have been used in projects such as the blockbuster "District number 9," "The Lovely Bones" and "Avatar." toolkit Mari, leaves far behind many autonomous 2D-system, and allows designers to focus on painting. The program has a flexible user interface. You can draw directly on the model and see the results immediately. Save time and bring texturing far beyond previously possible! From analogues (Zbrush, Mudbox, Blender, 3d-coat) Mari version supports several thousand times larger textures (32K x 32K pixels) on the model, greater speed of working with large textures, advanced visualization capabilities, flexible brush engine, supports animation and the ability to create animated textures.