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10-09-2013, 18:55

DigitalTutors Multi-Channel Compositing in NUKE Tutorial - kEISO

Category: Tutorials

DigitalTutors Multi-Channel Compositing in NUKE Tutorial - kEISO

DigitalTutors Multi-Channel Compositing in NUKE Tutorial - kEISO
Genre : eLearning

In this series of tutorials, we will go through the process for using a single EXR file to do a multi-channel composite in NUKE.This training picks up where the tutorial Introduction to Channels in NUKE left off.
We start out with a single file that we use in combination with Shuffle and Merge nodes to bring the composite to life. Some of the channels are easy to add in, and some require a little more attention to make it look like a realistic car. This tutorial teaches you how to use channels to make a great composite, but it also shows you which nodes you can use with your channels
make them more realistic than ever.

By the end of this training, you'll understand the thinking behind the channel compositing workflow. You'll also gain the knowledge you need to troubleshoot your own multi-channel composites when things aren't looking quite right

1. Introduction and project overview00:59
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2. Overview of the channels and the EXR file05:01
3. Compositing the reflection and refraction passes09:35
4. Color correcting specific channels to fix issues04:46
5. Using HueShift to change the color of the car05:06
6. Using Roto nodes to mask the HueShift06:39
7. Adding the Ambient Occlusion09:38
8. Merging with a background03:55
9. Using a the ColorCorrect and Shuffle nodes to add the ground shadow06:52
10. Using Keylight and ColorCorrect to make the reflections more realistic08:44
11. Adding a Lightwrap and changing the alpha13:19
12. Eroding the alpha and darkening the ground shadow to integrate the car10:09
13. Using Grade and Blur nodes to better integrate the car07:18

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