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  • Author: w_eagle
  • Date: 10-09-2013, 17:22
10-09-2013, 17:22

Gnomon Training - Introduction to Maya 2014: Interface and Workflow with Eric Keller

Category: Tutorials » Other


Gnomon Training - Introduction to Maya 2014: Interface and Workflow with Eric Keller
Gnomon Training - Introduction to Maya 2014: Interface and Workflow with Eric Keller

English | 478 mins | AVC1 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 4.20 GB
Genre: eLearning | Level: Beginner


Gnomon Training - Introduction to Maya 2014: Interface and Workflow with Eric Keller
Gnomon Training - Introduction to Maya 2014: Interface and Workflow with Eric Keller

English | 478 mins | AVC1 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 4.20 GB
Genre: eLearning | Level: Beginner



Over the past 15 years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over 8 hours of lecture. The essential UI (user interface) is discussed, focusing on the workflow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, Maya materials and rendering, The Node Editor, setting up Maya Projects, animation using the Graph Editor, and the fundamental concepts behind how Maya understands your scenes. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.

Topics Covered:

Interface and Workflow
Maya Primitives
Objects and Cameras
Node Editor
Shading
Lighting and Rendering
Animation Attributes
Projects Set up

Chapters

Basic Interface overview
Maya Primitives: Nurbs and Polygons
Understanding Maya Nodes: Shape and Transform nodes
Manipulating Objects and Display Options
Node Hierarchy
Constraints and the Node Editor
Create Shading Nodes
Lighting and Rendering Basics
Animating Attributes
Customizing the Maya Interface and Marking Menus
Set up Maya Projects

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