GnomonWorkshop - Introduction to Maya 2014: Interface and Workflow by Eric Keller
English | Audio: aac, 44100 Hz, stereo (und)
MP4 | Video: h264, yuv420p, 1280x720, 23.98 fps(r) (und) | 4.20 GB
Genre: Video Training
Over the past 15 years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects.
Designed for the individual new to Maya, this DVD contains over 8 hours of lecture. The essential UI (user interface) is discussed, focusing on the workflow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, Maya materials and rendering, The Node Editor, setting up Maya Projects, animation using the Graph Editor, and the fundamental concepts behind how Maya understands your scenes. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.
Interface and Workflow
Objects and Cameras
Lighting and Rendering
Projects Set up
Basic Interface overview
Maya Primitives: Nurbs and Polygons
Understanding Maya Nodes: Shape and Transform nodes
Manipulating Objects and Display Options
Constraints and the Node Editor
Create Shading Nodes
Lighting and Rendering Basics
Customizing the Maya Interface and Marking Menus
Set up Maya Projects
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